GetSenderRef() & GetSourceRef()

MessagesGetSenderRef() getsGetSourceRef() gets
activated
(de)activated (weapon)
What got activated
Which fire mode (0.primary, 1.secondary)
Who activated it
Who (de)activated
arrivedWhat arrivedN/A
autoselectMode passed from AutoSelectWeaponWho autoselected
blockedWhat got blocked-1
createdWhat got createdN/A
crossedWhich surface got crossedWhat crossed the surface
damagedWhat damagedWhat got damaged
entered & exitedWhich sector got entered/exitedWhat entered/exited sectors
fireWhich fire modeWho fired
joinWho joinedN/A
killedWho got killed (Item taken as well)What killed (projectile etc)
leaveWho leftN/A
newplayerN/AWho respawned
pulseThing param with SetThingPulseN/A
removedWhat got removedN/A
respawnWhat got respawnedN/A
(de)selectedN/AWho (de)selected
shutdownN/AN/A
sightedWho spottedWhat got spotted
skillWho received the messageN/A
splashWhat entered water0 for exiting,1 for entering
startupN/AN/A
takenWhat got takenWho took
timerN/AN/A
touchedWhat touchedWhat got touched
triggerWhich cog sent2nd param of SendTrigger
user0 - user7Which cog sentN/A

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