# Jedi Knight Cog Script # # STUNSHOT.COG # # Description # # # This Cog is Not supported by LucasArts Entertainment Co symbols thing victim local message touched message timer end # ======================================================================================== code touched: victim = GetSourceRef(); SetActorFlags(victim, 0x40000); KillTimerEx(victim); SetTimerEx(5, victim, GetThingSignature(victim), 0); return; # ........................................................................................ timer: if(GetParam(0) == GetThingSignature(GetSenderId())) ClearActorFlags(GetSenderId(), 0x40000); return; end