#********** World file D:\jedi\Products\JK\Release\Jkl\static.jkl ***** Created 10/30/1996 6:32pm ********** #### Copyright information ##### SECTION: COPYRIGHT ................................ ................@...@...@...@... .............@...@..@..@...@.... ................@.@.@.@.@.@..... @@@@@@@@......@...........@..... @@@@@@@@....@@......@@@....@.... @@.....@.....@......@@@.....@@.. @@.@@@@@......@.....@@@......@@. @@@@@@@@.......@....@@.....@@... @@@@@@@@.........@@@@@@@@@@..... @@@@@@@@..........@@@@@@........ @@.....@..........@@@@@......... @@.@@@@@.........@@@@@@......... @@.....@.........@@@@@@......... @@@@@@@@.........@@@@@@......... @@@@@@@@.........@@@@@@@........ @@@...@@.........@@@@@@@........ @@.@@@.@.........@.....@........ @@..@..@........@.......@....... @@@@@@@@........@.......@....... @@@@@@@@.......@........@....... @@..@@@@.......@........@....... @@@@..@@......@.........@....... @@@@.@.@......@.........@....... @@....@@........................ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@.@@@@@@@@@@@@@@@@@@ @@.@@..@@@@@..@@@@@@@@@@.@@@@@@@ @@.@.@.@@@@.@.@@@.@..@@...@@@..@ @@..@@@@@@....@@@..@@@@@.@@@@.@@ @@@@@@@@...@@.@@@.@@@@@..@@...@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @.copyright.(c).1997.lucasarts.@ @@@@@@..entertainment.co..@@@@@@ ################################ ###### Header information ###### SECTION: HEADER # version and global constant settings Version 1 World Gravity 4.00 Ceiling Sky Z 3.000000 Horizon Distance 100.000000 Horizon Pixels per Rev 768.000000 Horizon Sky Offset 0.000000 0.000000 Ceiling Sky Offset 0.000000 0.000000 MipMap Distances 1.000000 2.000000 3.000000 4.000000 LOD Distances 0.300000 0.600000 0.900000 1.200000 Perspective distance 2.00 Gouraud distance 2.00 ################################ ###### Sound information ###### SECTION: SOUNDS World sounds 60 end ################################ ##### Material information ##### SECTION: MATERIALS World materials 160 end ################################ Section: Soundclass World soundclasses 1 0: ky.snd end ###### Models information ###### Section: MODELS World models 32 0: bryv.3do 1: bryg.3do 2: sabv.3do 3: sabg.3do 4: rldv.3do 5; rldg.3do 6: conv.3do 7: cong.3do 8: strv.3do 9: strg.3do 10: rptv.3do 11: rptg.3do 12: detv.3do 13: detg.3do 14: seqv.3do 15: seqg.3do 16: fistv.3do 17: fistg.3do 18: bowv.3do 19: bowg.3do 20: ky.3do 21: bry0.3do 22: con0.3do 23: dflt.3do 24: rep0.3do 25: det0.3do 26: seqp.3do 27: rld0.3do end ################################ ###### Sprite information ###### Section: SPRITES World sprites 20 0: bryx.spr 1: detx.spr 2: bowx2.spr 3: bowx.spr 4: rptx.spr 5: seqx2.spr 6: debrisx.spr 7: rldx.spr 8: conx.spr end ################################ ##### Keyframe information ##### Section: KEYFRAMES World keyframes 128 end ################################ ###### Animation Classes ####### Section: ANIMCLASS World puppets 16 0: ky.pup end ################################ ########## COG scripts ######### Section: cogscripts World scripts 50 end ################################ ######### COG placement ######## Section: cogs World cogs 50 #Num Script Symbol values end ################################ ########################### Section: TEMPLATES World templates 15 #Name: Based On: Params: _weapon none orient=(0.000000/0.000000/0.000000) type=weapon collide=1 move=physics thingflags=0x20000000 timer=10.000000 mass=5.000000 physflags=0x200 maxrotvel=90.000000 damageclass=0x2 typeflags=0x1 _explosion none orient=(0.000000/0.000000/0.000000) type=explosion typeflags=0x1 damageclass=0x4 +whitecloud none orient=(0.000000/0.000000/0.000000) type=particle timer=0.200000 typeflags=0x3f material=00gsmoke.mat range=0.020000 rate=128.000000 maxthrust=30.000000 elementsize=0.007000 count=128 +dustcloud +whitecloud timer=0.120000 material=dusty.mat range=0.015000 rate=256.000000 maxthrust=80.000000 elementsize=0.010000 +firecloud +dustcloud material=00explosion.mat range=0.050000 rate=64.000000 maxthrust=40.000000 count=64 +grenade_exp _explosion thingflags=0x1 light=0.200000 timer=0.800000 sprite=detx.spr soundclass=exp_det.snd creatething=+firecloud typeflags=0x17 damage=75.000000 blasttime=0.700000 force=100.000000 maxlight=0.800000 range=0.450000 +grenade2 _weapon timer=3.000000 model3d=det0.3do size=0.014895 movesize=0.014895 soundclass=det.snd surfdrag=3.000000 airdrag=0.800000 mass=1.000000 physflags=0x225 vel=(0.000000/2.000000/1.500000) angvel=(90.000000/45.000000/90.000000) buoyancy=0.250000 explode=+grenade_exp fleshhit=+grenade_exp damageclass=0x4 typeflags=0x40309 +seqchrg +grenade2 timer=30.000000 model3d=seq0.3do size=0.010000 movesize=0.010000 soundclass=seq.snd surfdrag=5.000000 airdrag=1.000000 physflags=0x29d vel=(0.000000/0.100000/0.000000) angvel=(0.000000/0.000000/0.000000) buoyancy=0.150000 explode=+sequencer_exp fleshhit=+sequencer_exp typeflags=0x40380 +glowblue _explosion thingflags=0x401 light=0.3 maxlight=0.5 typeflags=0x0 timer=0.01 cog=tripwire.cog +laser_trailb _weapon size=0.005000 movesize=0.005000 range=0.001500 rate=128.000000 elementsize=0.005000 pitchrange=5.000000 model3d=laser.3do maxthrust=100.000000 timer=0.01 +traplaser _weapon size=0.005000 movesize=0.005000 trailthing=+laser_trailb elementsize=0.10000 typeflags=0xa00d range=10.000000 rate=1.000000 timer=0.01 fleshhit=+glowblue explode=+glowblue