MSGS 900 # <--- DON'T FORGET TO UPDATE THIS COUNT # FOR the moment, this is still ASCII text but it will be converted # to UNICODE when we find a UNICODE editor. [WW] 12/5/1996 # "" "" #*************************** # ERROR MESSAGES #**************************/ # General errors "ERROR" 0 "Error" # title for error message boxes. "ERR_CANNOT_FIND_FILE %s %s" 0 "Could not find file '%s'. I tried searching this path: '%s'" "ERR_CANNOT_LOAD_FILE %s" 0 "Unable to load file '%s'. It may be missing, already in use, or corrupted." "ERR_OUT_OF_MEMORY" 0 "Out of memory." "ERR_BAD_EPISODE_FILE %d %d" 0 "Bad Episode.jk file. Line %d goes to line %d but that doesn't exist." "ERR_NO_FIRST_LEVEL" 0 "This episode's EPISODE.JK file doesn't have a first level." "ERR_CANNOT_LOAD_LEVEL" 0 "Could not load level!" "ERR_MAY_BE_RELATED_TO" 0 "\n\nThis error may be related to:\n" "ERR_CANNOT_FIND_CUTSCENE %s" 0 "Could not find cutscene '%s'." # Config errors "ERR_CANNOT_BIND_CONTROL" 0 "Unable to bind control to this action. There are probably too many other controls already attached; try removing some." "ERR_REMOVING_CONTROL" 0 "No control is bound to this action." # Multiplayer errors "ERR_UNABLE_TO_HOST_GAME" 0 "Unable to host a network game." "ERR_UNABLE_TO_START_NETWORK %s" 0 "Unable to start network service '%s'" "ERR_CANNOT_CONTACT_HOST" 0 "Unable to contact the host server for this game." # Miscellaneous errors "ERR_BAD_PLAYER_NAME" 0 "This player name has invalid characters." "ERR_NO_PLAYER_NAME" 0 "You must enter a name." "ERR_PLAYER_ALREADY_EXISTS" 0 "A player with this name already exists." "ERR_CANNOT_SET_PLAYER %s" 0 "Cannot set player %s" "ERR_NEED_256_COLOR" 0 "Jedi Knight requires that your display is set to at least 256 Colors." "ERR_CHANGING_VIDEO_MODE" 0 "Unable to set video mode" "ERR_CHANGING_VIDEO_DESC" 0 "Video card may not have enough memory for this mode - try a lower setting. Restoring previous settings." "ERR_CHANGING_VIDEO_ABORT" 0 "Error setting last valid display mode, please recheck display settings" "ERR_INVALID_EPISODE %s" 0 "Invalid Episode - %s" "ERR_BAD_CHARACTER_NAME" 0 "This character name contains illegal characters" "ERR_NO_CHARACTERS_TO_LOAD" 0 "No Characters to Load" "ERR_COULD_NOT_LOAD_CHARACTER" 0 "Could not load this character" "ERR_CD_NOT_IN_DRIVE" 0 "Jedi Knight CD not in drive." #******************* # GENERAL #******************/ "GUI_COPYRIGHT1" 0 "(c) 1997 Lucasfilm Ltd. and LucasArts Entertainment Company." "GUI_COPYRIGHT2" 0 "All rights reserved." "GUI_VERSION" 0 "v%d.%02d%c" "GUI_OK" 0 "Ok" # Button title "GUI_CANCEL" 0 "Cancel" # button title "GUI_CANCELED" 0 "Canceled." # Confirmation message "GUI_PAUSED" 0 "Paused" # Paused "GUI_INSERTCDTITLE" 0 "Insert CD" "GUI_INSERTANYCD" 0 "Insert a Jedi Knight CD and press Enter" "GUI_INSERTCD" 0 "Insert Jedi Knight CD #%d and press Enter" "GUI_OFF" 0 "Off" "GUI_ON" 0 "On" "GUI_1" 0 "1" "GUI_8" 0 "8" "GUI_16" 0 "16" "GUI_24" 0 "24" #**************************** # GAMEPLAY MESSAGES #****************************/ "GAME_INTERNALCAM" 0 "Internal Camera" # Internal camera selection "GAME_EXTERNALCAM" 0 "External Camera" # External camera selection "GAME_GAMMA" 0 "Brightness level %d" # Gamma level "GAME_SCREENSIZE" 0 "Screen size %d" # Screen size "GAME_SCREENSHOT" 0 "Screenshot Taken" # Screenshot taken # Cheat messages "GAME_ALLWEAPONS" 0 "All Weapons" "GAME_ALLITEMS" 0 "All Items" "GAME_DARKMASTER" 0 "Dark Master" "GAME_LIGHTMASTER" 0 "Light Master" "GAME_UBERJEDI" 0 "Uber Jedi" "GAME_ENDLEVEL" 0 "End Level" "GAME_LEVELUP" 0 "Level Up" "GAME_HEAL" 0 "Heal" "GAME_ALLMAP" 0 "All Map" "GAME_MANA" 0 "Mana" #******************* # JKGUIDIALOG.C #******************/ "GUI_YES" 0 "Yes" "GUI_NO" 0 "No" #******************* # JKGUIESC.C #******************/ "GUI_INVENTORY" 0 "Inventory" "GUI_MAP" 0 "Map" "GUI_JEDIPOWERS" 0 "Jedi Powers" "GUI_OBJECTIVES" 0 "Objectives" "GUI_LOAD" 0 "Load" "GUI_RESTART" 0 "Restart" "GUI_SAVE" 0 "Save" "GUI_ABORT" 0 "Abort" "GUI_RETURN_TO_GAME" 0 "Return To Game" "GUI_ABORT_GAME" 0 "Abort Game" "GUI_CONFIRM_ABORT" 0 "Are you sure you want to abort this mission?" "GUI_RESTART_MISSION" 0 "Restart Mission" "GUI_CONFIRM_RESTART" 0 "Are you sure you want to restart this mission?" "GUI_ABORTCDREQUEST" 0 "Abort CD Request" "GUI_CONFIRM_ABORTCD" 0 "Warning: This will cause you to return to the Main Menu without saving. Are you sure you wish to abort?" #******************* # JKGUIMAIN.C #******************/ # main menu "GUI_MAINMENU_TITLE" 0 "Main Menu" "GUI_SINGLEPLAYER" 0 "Single Player" "GUI_MULTIPLAYER" 0 "Multiplayer" "GUI_QUIT" 0 "Quit" "GUI_SETUP" 0 "Setup" "GUI_CHOOSEPLAYER" 0 "Players" "GUI_VIEWCUTSCENES" 0 "Cutscenes" "GUI_VIEWDEMORECORDING" 0 "Recordings" "GUI_CREDITS" 0 "Credits" "GUI_QUITCONFIRM" 0 "Quit Jedi Knight" "GUI_QUITCONFIRM_Q" 0 "Are you sure you want to quit Jedi Knight?" #******************* # JKGUISINGLE.C #******************/ # Single player menu "GUI_NEWGAME" 0 "New Game" "GUI_REPLAY" 0 "Replay" "GUI_DEBUG_PLAY" 0 "(Debug)" # Choose episode menu "GUI_CHOOSEEPISODE" 0 "Choose Episode:" "GUI_CHOOSELEVEL" 0 "Choose Level:" # In-Game menu "USERSAVE" 0 "User-saved game" # What to say in Single Player - Replay Menu #******************* # JKGUISETUP.C #******************/ # Setup menu "GUI_GENERAL" 0 "General" "GUI_GENERAL_HINT" 0 "General options" "GUI_GAMEPLAY" 0 "Gameplay" "GUI_GAMEPLAY_HINT" 0 "Gameplay options" "GUI_DISPLAY" 0 "Display" "GUI_DISPLAY_HINT" 0 "Set video mode and hardware acceleration" "GUI_SOUND" 0 "Sound" "GUI_SOUND_HINT" 0 "Set volumes for music and sound effects" "GUI_CONTROLS" 0 "Controls" "GUI_CONTROLS_HINT" 0 "Configure keyboard, mouse, and joystick" "GUI_KEYBOARD" 0 "Keyboard" "GUI_KEYBOARD_HINT" 0 "Set keyboard controls" "GUI_MOUSE" 0 "Mouse" "GUI_MOUSE_HINT" 0 "Set mouse controls" "GUI_JOYSTICK" 0 "Joystick" "GUI_JOYSTICK_HINT" 0 "Set joystick controls" "GUI_CONTROLOPTIONS" 0 "Options" "GUI_CONTROLOPTIONS_HINT" 0 "Set control options" "GUI_MAINMENU" 0 "Main Menu" #******************** # JKGUIGENERAL.C #******************/ "GUI_FULLSUB" 0 "Enable full subtitles on cutscenes" "GUI_ROTATEOVERLAY" 0 "Enable rotation on overlay map" "GUI_DISABLECUTSCENES" 0 "Disable cutscenes" "GUI_FULLSUB_HINT" 0 "Display subtitles during the video sequences?" "GUI_ROTATEOVERLAY_HINT" 0 "Rotate the overlay map as you rotate?" "GUI_DISABLECUTSCENES_HINT" 0 "Automatically skip over all video sequences?" #******************** # JKGUIGAMEPLAY.C #******************/ "GUI_SINGLE" 0 "Single" "GUI_MP" 0 "MP" "GUI_AUTOPICKUP" 0 "Automatic pickup weapon" "GUI_AUTOPICKUP_HINT" 0 "Automatically mount a weapon when you pick it up?" "GUI_AUTOSWITCH" 0 "Automatic switch weapon" "GUI_AUTOSWITCH_HINT" 0 "Automatically select another weapon when you run out of ammo?" "GUI_AUTORELOAD" 0 "Automatic reload weapon" "GUI_AUTORELOAD_HINT" 0 "Automatically select an empty weapon when you find ammo?" "GUI_NODANGER" 0 "No dangerous weapons" "GUI_NODANGER_HINT" 0 "Don't mount weapons that are dangerous to fire?" "GUI_NOWEAKER" 0 "No weaker weapons" "GUI_NOWEAKER_HINT" 0 "Don't mount weapons that are weaker than the current weapon?" "GUI_KEEPSABER" 0 "Keep lightsaber" "GUI_KEEPSABER_HINT" 0 "Don't switch away from the lightsaber?" "GUI_AUTOAIM" 0 "Enable auto-aiming" "GUI_AUTOAIM_HINT" 0 "Automatically aim at enemies?" "GUI_CROSSHAIR" 0 "Enable aiming crosshair" "GUI_CROSSHAIR_HINT" 0 "Show the targeting crosshair?" "GUI_SABERCAM" 0 "Enable lightsaber auto-camera" "GUI_SABERCAM_HINT" 0 "Automatically toggle external mode when activating the lightsaber?" #******************* # JKGUIPLAYER.C #******************/ # Select Player Menu "GUI_NEWPLAYER" 0 "New Player" "GUI_SELECTPLAYER" 0 "Choose your player:" "GUI_REMOVE" 0 "Remove" "GUI_CONFIRM_REMOVE_PLAYER" 0 "Are you sure you want to remove player %ls?" # Create New Player menu "GUI_NAME" 0 "Name:" "GUI_DIFFICULTY" 0 "Difficulty:" "GUI_EASY" 0 "Easy" "GUI_MED" 0 "Medium" "GUI_HARD" 0 "Hard" #******************* # JKGUIKEYBOARD.C #******************/ # Keyboard setup menu "GUI_CONTROLSLIST_HINT" 0 "Lists each action in the game, and what control activates it" "GUI_RESTOREDEFAULTS" 0 "Reset to Default" # Button titles "GUI_LOAD_CONTROL_SET" 0 "Load Control Set" "GUI_SAVE_CONTROL_SET" 0 "Save Control Set" "GUI_ADD_CONTROL" 0 "Add" "GUI_ADD_CONTROL_HINT" 0 "Assign a control to activate an action" "GUI_EDIT_CONTROL" 0 "Edit" "GUI_EDIT_CONTROL_HINT" 0 "Edit an assigned control" "GUI_REMOVE_CONTROL" 0 "Remove" "GUI_REMOVE_CONTROL_HINT" 0 "Remove a control from its action" "GUI_HIT_KEY_TO_ATTACH" 0 "Press the key you want to use for %ls..." "GUI_CONTROL_REMOVED" 0 "Control has been removed" # Messages for Control Setup functions "GUI_KEY_ADDED" 0 "Key has been added to action" "GUI_PICK_AN_ACTION_FIRST" 0 "Please pick an action first" "GUI_ALREADY_BOUND" 0 "Rebind A Key" "GUI_ALREADY_BOUND_Q" 0 "That key or button is already bound to the function %ls. Are you sure you wish to rebind it?" "GUI_RESTORE_DEFAULTS" 0 "Restore Defaults" "GUI_RESTORE_DEFAULTS_Q" 0 "Are you sure you want to replace the current settings with the Jedi Knight default settings?" #******************* # JKGUIMOUSE.C #******************/ "GUI_PICK_MOUSE_CONTROL" 0 "Pick a mouse axis or button to assign" "GUI_REVERSE_AXIS" 0 "Reverse direction" "GUI_SENSITIVITY" 0 "Sensitivity:" "GUI_CONTROL_RAW" 0 "Map directly to axis value" "GUI_SENSITIVITY_HINT" 0 "Adjust this slider to control the responsiveness of the selected axis." "GUI_MOUSE_ADD_HINT" 0 "Assign an action to a control" "GUI_MOUSE_REMOVE_HINT" 0 "Remove the action from this control" #******************* # JKGUIJOYSTICK.C #******************/ "GUI_PICK_JOYSTICK_CONTROL" 0 "Pick a joystick axis or button to assign" "GUI_NO_JOYSTICK" 0 "No Joystick Detected" "GUI_DISABLE_JOYSTICK" 0 "Disable joystick" "GUI_DISABLE_JOYSTICK_HINT" 0 "Check this box to disable all joystick controls." "GUI_REVERSE_HINT" 0 "Check this box to reverse the direction of the selected axis." "GUI_RAW_HINT" 0 "Check this box to use the current position of the selected axis as an angle." "GUI_CALIBRATE_JOYSTICK" 0 "Configure" "GUI_CALIBRATE_JOYSTICK_HINT" 0 "Display the Windows 95 joystick configuration dialog." "GUI_CAPTURE" 0 "Identify" "GUI_CAPTURE_HINT" 0 "Identify joystick buttons and axes." "GUI_CAPTURE_TEXT" 0 "Press buttons and move the controller to identify buttons and axes. Press the Esc key to quit." "GUI_JOYSTICK_DISABLED" 0 "Joystick Disabled" #*********************** # JKGUICONTROLOPTIONS.C #***********************/ "GUI_FREELOOK" 0 "Enable Free look" "GUI_FREELOOK_HINT" 0 "Allow dynamic control of your view with the look controls" "GUI_VIEWCENTER" 0 "Enable automatic view centering" "GUI_VIEWCENTER_HINT" 0 "Allow the game to automatically center your view" "GUI_ALWAYSRUN" 0 "Always Run" "GUI_ALWAYSRUN_HINT" 0 "Character always moves at run speed" "GUI_SAVECONFIG" 0 "Save Configuration" "GUI_LOADCONFIG" 0 "Load Configuration" "GUI_SAVECONFIG_HINT" 0 "Save the current control configuration to a file" "GUI_LOADCONFIG_HINT" 0 "Load a completely new control configuration from a file" #******************* # JKGUIDISPLAY.C #******************/ "GUI_3DACCEL" 0 "Enable 3D Acceleration" "GUI_3DACCEL_HINT" 0 "Enable or disable hardware 3D acceleration" "GUI_3DACCEL_NOHARDWARE" 0 "No 3D hardware acceleration found" "GUI_VIDEOMODES" 0 "Available Video Modes" "GUI_VIDEOMODE_HINT" 0 "Choose a video mode to use" "GUI_BRIGHTNESS" 0 "Brightness" "GUI_BRIGHTNESS_HINT" 0 "Set brightness level" "GUI_MAX" 0 "Max" "GUI_MIN" 0 "Min" "GUI_ADVANCED" 0 "Advanced" "GUI_ADVANCED_HINT" 0 "For advanced users and debugging" "GUI_VIEWSIZE" 0 "View size" "GUI_VIEWSIZE_HINT" 0 "Set screen view size" "GUI_ADVANCED_TITLE" 0 "Advanced Display Settings" #Warning! Modifying these advanced settings can seriously affect the performance of Jedi Knight. Please leave these settings alone unless you are instructed by LEC Product Support to make changes. "GUI_ADVANCED_WARNING" 0 "Warning! Only change these settings when instructed by LEC Product Support" "GUI_DISPLAYDEVICES" 0 "Display Devices" "GUI_DISPLAYDEVICES_HINT" 0 "Current display device" "GUI_3DDEVICES" 0 "3D Devices" "GUI_3DDEVICES_HINT" 0 "Current 3D device" "GUI_TEXTURE" 0 "Texture" "GUI_TEXTURE_HINT" 0 "Set texture mapping detail" "GUI_TEXTURE_AFFINE" 0 "Affine" "GUI_TEXTURE_PERSPECT" 0 "Perspect" "GUI_LIGHTING" 0 "Lighting" "GUI_LIGHTING_HINT" 0 "Set lighting detail" "GUI_LIGHTING_NONE" 0 "None" "GUI_LIGHTING_DIFFUSE" 0 "Diffuse" "GUI_LIGHTING_GOURAUD" 0 "Gouraud" "GUI_LIGHTING_FULL" 0 "Full" "GUI_GEOMETRY" 0 "Geometry" "GUI_GEOMETRY_HINT" 0 "Set geometry detail" "GUI_GEOMETRY_VERTEX" 0 "Vertex" "GUI_GEOMETRY_WIREFRAME" 0 "Wireframe" "GUI_GEOMETRY_SOLID" 0 "Solid" "GUI_GEOMETRY_TEXTURE" 0 "Texture" "GUI_MINTEXDIM" 0 "3D Accelerator min texture size" "GUI_MINTEXDIM_HINT" 0 "Set minimum allowed texture dimension" "GUI_DISABLE_PAGE_FLIP" 0 "Disable Page Flip" "GUI_BACKBUF_IN_SYSMEM" 0 "Backbuffer in System Memory" "GUI_CLEAR_DISPLAY" 0 "Clear Display" #******************* # JKGUISOUND.C #******************/ "GUI_MUSICVOLUME" 0 "Music Volume" "GUI_MUSICVOLUME_HINT" 0 "Set volume of music during the game" "GUI_SFXVOLUME" 0 "Sfx Volume" "GUI_SFXVOLUME_HINT" 0 "Set volume of sound effects during the game" "GUI_DIGICHANNELS" 0 "Digital Channels" "GUI_DIGICHANNELS_HINT" 0 "Set max # of digital sound channels to use" "GUI_ENABLE3DSOUND" 0 "Enable A3D Sound" "GUI_ENABLE3DSOUND_HINT" 0 "Enable the use of A3D Interactive sound hardware" "GUI_ENABLEHWMIX" 0 "Enable Hardware Mixing" "GUI_ENABLEHWMIX_HINT" 0 "Enable digital sound mixing in hardware" "GUI_LOWRESSOUNDS" 0 "Using Low-Res Sounds" "GUI_HIGHRESSOUNDS" 0 "Using High-Res Sounds" "GUISOUND_WARNING" 0 "Warning" "GUISOUND_MUSTRESTART" 0 "You must quit and relaunch before 3D changes will take effect" #******************* # JKGUINET.C #******************/ # First Multiplayer menu "GUI_JOINGAME" 0 "Join Game" "GUI_STARTGAME" 0 "Host Game" # Choose service menu "GUI_CHOOSEAPROVIDER" 0 "Choose a network provider:" "GUI_PROVIDER_HINT" 0 "These are your machine's installed network drivers" # Join a game menu "GUI_NOGAMESTOJOIN" 0 "(Searching...)" "GUI_CHOOSEAGAME" 0 "Choose one of these games to join:" "GUI_GAMESTOJOIN_HINT" 0 "These are the games currently playing on the network you picked" "GUI_GAMEINFO_HINT" 0 "Information about the currently selected game" "GUI_LEVEL" 0 "Game:%s / Episode:%S / Level:%S" "GUI_NUM_PLAYERS" 0 "Players:%d of %d / Max Rank:%s(%d)" "GUI_SYNCHRONIZING" 0 "Contacting host computer..." "GUINET_PASSWORD" 0 "Password" "GUINET_GAMEPASSWORD" 0 " / Password" "GUINET_CLIENTSERVER" 0 "Client/Server" "GUINET_GAMETEAM" 0 " / Team" "GUINET_GAMEFULL" 0 "That game is full" "GUINET_WRONGPASSWORD" 0 "Wrong password entered for game" "GUINET_JOINERROR" 0 "Join Error" "GUINET_HOSTERROR" 0 "Host Error" "GUINET_NETERROR" 0 "Network Error" "GUINET_USERCANCEL" 0 "Cancelled by user" "GUINET_WRONGVERSION" 0 "Incorrect game version" "GUINET_WRONGCHECKSUM" 0 "Checksum failure. Your data version does not match the host's." "GUINET_JOINCANCEL" 0 "Join was cancelled by the host. Please re-try." "GUINET_WRONGLEVEL" 0 "Host has advanced to a different level. Please try joining again." "GUINET_JOININGOK" 0 "Host contacted - receiving data" "GUINET_JOININGBUSY" 0 "Host is busy - waiting for our turn to join" "GUINET_WAITHOSTSETTINGS" 0 "Waiting for host to select options" "GUINET_NOTAVAIL" 0 "That connection is not available" "GUINET_NOCONNECT" 0 "Cannot connect to that network service" "GUINET_NOGAMECONNECT" 0 "Failed to connect to that game" "GUINET_GAMECLOSED" 0 "Game is between levels -- Cannot join now" #******************* # JKGUINETHOST.C #******************/ # Host a game menu "GUI_GAMENAME" 0 "Name for this game:" "GUI_MAXPLAYERS" 0 "Max players (up to 32):" "GUI_NO_LEVELS_IN_EPISODE" 0 "" "GUI_DEFAULT_GAME_NAME" 0 "%s's Game" # %s=player name. i.e. "Bob's Game" "GUI_SCORELIMIT" 0 "Use Score Limit" "GUI_SCORELIMIT_HINT" 0 "Ends a level when someone achieves the score limit" "GUI_TIMELIMIT" 0 "Use Time Limit (minutes)" "GUI_TIMELIMIT_HINT" 0 "Ends a level after the time limit" "GUI_SINGLELEVEL" 0 "Single-level only" "GUI_SINGLELEVEL_HINT" 0 "Do not continue game to next level in episode" "GUI_TEAMMODE" 0 "Team play" "GUI_TEAMMODE_HINT" 0 "Play cooperative on up to 4 teams" "GUI_MAXSTARS" 0 "Max Jedi Rank:" "GUI_CLIENTSERVER" 0 "Enable Client/Server" "GUI_CLIENTSERVER_HINT" 0 "Run networking in client-server mode" "GUI_PRIVATE" 0 "Enable Private Game" "GUI_PRIVATE_HINT" 0 "Hide game from players without correct password" "GUI_TICKRATE" 0 "Network tick rate (msec):" #******************* # JKGUIFORCE.C #******************/ "GUI_RESET" 0 "Reset" "GUI_HINT_ABSORB" 0 "Absorb" "GUI_HINT_BLINDING" 0 "Blinding" "GUI_HINT_DEADLYSIGHT" 0 "Deadly Sight" "GUI_HINT_DESTRUCTION" 0 "Destruction" "GUI_HINT_GRIP" 0 "Grip" "GUI_HINT_HEALING" 0 "Health" "GUI_HINT_JUMP" 0 "Jump" "GUI_HINT_PERSUASION" 0 "Persuasion" "GUI_HINT_PROTECTION" 0 "Protection" "GUI_HINT_PULL" 0 "Pull" "GUI_HINT_SEEING" 0 "Seeing" "GUI_HINT_SPEED" 0 "Speed" "GUI_HINT_THROW" 0 "Throw" "GUI_HINT_LIGHTNING" 0 "Lightning Bolt" "GUI_LIGHTSIDE" 0 "Light Side" "GUI_DARKSIDE" 0 "Dark Side" "GUI_PATH_DARK" 0 "Seduced by the Dark Side" "GUI_PATH_LIGHT" 0 "True to the Light Side" #************************ # JKGUIOBJECTIVES.C #***********************/ "GUI_NO_OBJECTIVES" 0 "No Objectives" #************************* # JKGUISINGLETALLY.C #************************/ "GUI_SECRETS_FOUND" 0 "Secrets Found:" "GUI_NO_SECRETS" 0 "No Secrets" "GUI_STARS_EARNED" 0 "Stars Earned:" "GUI_NO_STARS" 0 "No Stars" #************************ # JKGUIMULTITALLY.C #***********************/ "GUI_MULTIPLAYER_SCORE" 0 "Multiplayer Score" "GUI_TEAM_SCORE" 0 "Team Score" "GUI_SCORE" 0 "Score" "GUI_KILLS" 0 "Kills" "GUI_DEATHS" 0 "Deaths" "GUI_SUICIDES" 0 "Self-Kills" "GUI_TEAM" 0 "Team" "GUI_PAGE1" 0 "Page 1" "GUI_PAGE2" 0 "Page 2" #*********************** # JKGUITITLE.C #**********************/ "GUI_LOADING" 0 "Loading..." #*********************** # JKGUIDECISION.C #**********************/ #*************************************** # JKGUIBUILDMULTI.C/JKGUIMULTIPLAYER.C #**************************************/ "GUI_S_MULTIPLAYER_CHARACTERS" 0 "%s's Multiplayer Character Configurations" "GUI_MULTIPLAYER_CHARACTERS" 0 "Multiplayer Characters" "GUI_CHARACTER" 0 "Character" "GUI_NEW_CHARACTER" 0 "New Character" "GUI_NEW_CHARACTER_CONFIG" 0 "New Character Configuration" "GUI_LOAD_CHARACTER" 0 "Load Character" "GUI_EDIT_CHARACTER" 0 "Edit Character" "GUI_SAVE_CHARACTER" 0 "Save Character" "GUI_EDIT" 0 "Edit" "GUI_NEW" 0 "New" "GUI_RANKLABEL" 0 "Rank:" "GUI_RANK" 0 "%d-%s" "GUI_MODEL" 0 "Model:" "GUI_SABER" 0 "Saber" "GUI_NONE" 0 "None" "GUI_RED" 0 "Red" "GUI_GOLD" 0 "Gold" "GUI_BLUE" 0 "Blue" "GUI_GREEN" 0 "Green" "GUI_FORCEPOWERS" 0 "Force Powers" "GUI_DONE" 0 "Done" "GUI_NOVALIDCHARTITLE" 0 "No Valid Characters" "GUI_NOVALIDCHARACTERS" 0 "You have no characters that meet the game restrictions" #*********************** # JKGUISAVELOAD.C #**********************/ "GUI_SLSAVEGAME" 0 "Save Game" "GUI_SLLOADGAME" 0 "Load Game" "GUI_SLGAMESELECT" 0 "Select a savegame:" "GUI_SLENTERGAMENAME" 0 "Enter the name of the new save game:" "GUI_SLEPISODE" 0 "Episode:" "GUI_SLLEVEL" 0 "Level:" "GUI_SLHEALTH" 0 "Health: %d/%d" "GUI_SLSHIELDS" 0 "Shields: %d/200" "GUI_SLCONFIRM_DELETE" 0 "Are you sure you want to delete this save game?" "GUI_SLDELETE" 0 "Delete" "GUI_SLCONFIRM_OVERWRITE" 0 "Are you sure you want to replace the contents of this save game?" "GUI_SLOVERWRITE" 0 "Replace File" "GUI_SLQUICKSAVE" 0 "(Last QuickSave)" "GUI_SLMUSTENTERNAME" 0 "You must enter a valid name!" "GUI_SLGAMESAVED" 0 "Game saved." "GUI_SLGAMEQUICKSAVED" 0 "Game quicksaved." #*********************** # JKGUICONTROLSAVELOAD.C #**********************/ "GUI_CSLSAVESET" 0 "Save Control Configuration" "GUI_CSLLOADSET" 0 "Load Control Configuration" "GUI_CSLSETSELECT" 0 "Select a configuration set:" "GUI_CSLENTERSETNAME" 0 "Enter the name of the new configuration set:" "GUI_CSLCONFIRM_DELETE" 0 "Are you sure you want to delete this configuration set?" "GUI_CSLDELETE" 0 "Delete" "GUI_CSLCONFIRM_OVERWRITE" 0 "Are you sure you want to replace the contents of this configuration set?" "GUI_CSLOVERWRITE" 0 "Replace File" "GUI_CSLMUSTENTERNAME" 0 "You must enter a valid name!" #****************** # JKHUD.C #****************** "HUD_SENDTOALL" 0 "Send to all: " "HUD_COMMAND" 0 "Command: " "HUD_SENDTOTEAM" 0 "Send to team: " "HUD_SENDTOPLYAER" 0 "Send to %s: " "HUD_PLAYERSCORES" 0 "Player Scores" "HUD_TEAMSCORESTITLE" 0 "Team Scores" "HUD_TEAMNAME" 0 "Name" "HUD_TEAMPLAYERS" 0 "# Players" "HUD_TEAMSCORE" 0 "Score" #****************************** # Control Setup strings #******************************/ ### Names for the control functions (actions). ### They match the names returned in sithControl_EnumBindings() and ### CONTROL_FUNCTION_NAMES in sithControl.h "FORWARD" 0 "Move" "FORWARD_A" 0 " Forward/Back" # Modifiers for "Move" function "FORWARD_K" 0 " Forward" # Note the space before word. "FORWARD_R" 0 " Back" "TURN" 0 "Turn" "TURN_A" 0 " Left/Right" # Modifiers for "Turn" function "TURN_K" 0 " Left" "TURN_R" 0 " Right" "SLIDE" 0 "Slide" "SLIDE_A" 0 " Left/Right" # Modifiers for "Slide" function "SLIDE_K" 0 " Right" "SLIDE_R" 0 " Left" "SLIDETOGGLE" 0 "Slide Toggle" "JUMP" 0 "Jump" "DUCK" 0 "Duck" "FAST" 0 "Fast" "SLOW" 0 "Slow" "PITCH" 0 "Pitch" "PITCH_A" 0 " Up/Down" # Modifiers for "Pitch" function "PITCH_K" 0 " Up" "PITCH_R" 0 " Down" "ROLL" 0 "Roll" "ROLL_A" 0 " Left/Right" # Modifiers for "Roll" function "ROLL_K" 0 " Left" "ROLL_R" 0 " Right" "CENTER" 0 "Center" "FIRE1" 0 "Fire 1" "FIRE2" 0 "Fire 2" "FIRE3" 0 "Fire 3" "FIRE4" 0 "Fire 4" "ACTIVATE" 0 "Activate" "SELECT1" 0 "Fists" "SELECT2" 0 "Bryar Pistol" "SELECT3" 0 "Stormtrooper Rifle" "SELECT4" 0 "Thermal Detonator" "SELECT5" 0 "Bowcaster" "SELECT6" 0 "Repeater" "SELECT7" 0 "Rail Detonator" "SELECT8" 0 "Sequencer" "SELECT9" 0 "Concussion Rifle" "SELECT0" 0 "Lightsaber" "GAMESAVE" 0 "Quick Save" # "GAMERESTORE" 0 "Game Restore" # "GAMERECORD" 0 "Game Record" # "DEBUG" 0 "Debug" "L_STOP" 0 "l_stop" "NEXTINV" 0 "Next Inventory Item" "PREVINV" 0 "Prev Inventory Item" "USEINV" 0 "Use Inventory Item" "NEXTWEAPON" 0 "Next Weapon" "PREVWEAPON" 0 "Previous Weapon" "NEXTSKILL" 0 "Next Force Power" "PREVSKILL" 0 "Prev Force Power" "USESKILL" 0 "Use Force Power" "MAP" 0 "Map" "INCREASE" 0 "Increase viewsize" "DECREASE" 0 "Decrease viewsize" "MLOOK" 0 "Free Look" "CAMERAMODE" 0 "Camera Mode" "TALK" 0 "Talk" "GAMMA" 0 "Gamma" "SCREENSHOT" 0 "Screenshot" "TALLY" 0 "Score Tally" "ACTIVATE0" 0 "Force Jump" "ACTIVATE1" 0 "Force Speed" "ACTIVATE2" 0 "Force Seeing" "ACTIVATE3" 0 "Force Pull" "ACTIVATE4" 0 "Force Healing" "ACTIVATE5" 0 "Force Persuasion" "ACTIVATE6" 0 "Force Blinding" "ACTIVATE7" 0 "Force Absorb" "ACTIVATE8" 0 "Force Protection" "ACTIVATE9" 0 "Force Throw" "ACTIVATE10" 0 "Force Grip" "ACTIVATE11" 0 "Force Lightning" "ACTIVATE12" 0 "Force Destruction" "ACTIVATE13" 0 "Force Deadlysight" "ACTIVATE14" 0 "Bacta Tank" "ACTIVATE15" 0 "IR Goggles" "ACTIVATE16" 0 "Field Light" "ACTIVATE17" 0 "Third Fire" ### ACTIVATExx bins up to ACTIVATE31 are available for user defined Hotkeys. ### In items.dat, the script for the 'xx'th item with the hotkey flag 0x100 will be bound. ### Names for all the keys ### They match names in jkGUISetup.c "KEY_UNKNOWN" 0 "Unkown Key" "DIK_ESCAPE" 0 "Escape" "DIK_1" 0 "1" "DIK_2" 0 "2" "DIK_3" 0 "3" "DIK_4" 0 "4" "DIK_5" 0 "5" "DIK_6" 0 "6" "DIK_7" 0 "7" "DIK_8" 0 "8" "DIK_9" 0 "9" "DIK_0" 0 "0" "DIK_MINUS" 0 "Minus" "DIK_EQUALS" 0 "Equals" "DIK_BACK" 0 "Backspace" "DIK_TAB" 0 "Tab" "DIK_Q" 0 "Q" "DIK_W" 0 "W" "DIK_E" 0 "E" "DIK_R" 0 "R" "DIK_T" 0 "T" "DIK_Y" 0 "Y" "DIK_U" 0 "U" "DIK_I" 0 "I" "DIK_O" 0 "O" "DIK_P" 0 "P" "DIK_LBRACKET" 0 "[" "DIK_RBRACKET" 0 "]" "DIK_RETURN" 0 "Return" "DIK_LCONTROL" 0 "Left Control" "DIK_A" 0 "A" "DIK_S" 0 "S" "DIK_D" 0 "D" "DIK_F" 0 "F" "DIK_G" 0 "G" "DIK_H" 0 "H" "DIK_J" 0 "J" "DIK_K" 0 "K" "DIK_L" 0 "L" "DIK_SEMICOLON" 0 ";" "DIK_APOSTROPHE" 0 "'" "DIK_GRAVE" 0 "Tilde (~)" "DIK_LSHIFT" 0 "Left Shift" "DIK_BACKSLASH" 0 "\" "DIK_Z" 0 "Z" "DIK_X" 0 "X" "DIK_C" 0 "C" "DIK_V" 0 "V" "DIK_B" 0 "B" "DIK_N" 0 "N" "DIK_M" 0 "M" "DIK_COMMA" 0 "Comma" "DIK_PERIOD" 0 "Period" "DIK_SLASH" 0 "/" "DIK_RSHIFT" 0 "Right Shift" "DIK_MULTIPLY" 0 "Numpad *" "DIK_LMENU" 0 "Left Alt" "DIK_SPACE" 0 "Space" "DIK_CAPITAL" 0 "Caps Lock" "DIK_F1" 0 "F1" "DIK_F2" 0 "F2" "DIK_F3" 0 "F3" "DIK_F4" 0 "F4" "DIK_F5" 0 "F5" "DIK_F6" 0 "F6" "DIK_F7" 0 "F7" "DIK_F8" 0 "F8" "DIK_F9" 0 "F9" "DIK_F10" 0 "F10" "DIK_NUMLOCK" 0 "Num Lock" "DIK_SCROLL" 0 "Scroll Lock" "DIK_NUMPAD7" 0 "Numpad 7" "DIK_NUMPAD8" 0 "Numpad 8" "DIK_NUMPAD9" 0 "Numpad 9" "DIK_SUBTRACT" 0 "Numpad -" "DIK_NUMPAD4" 0 "Numpad 4" "DIK_NUMPAD5" 0 "Numpad 5" "DIK_NUMPAD6" 0 "Numpad 6" "DIK_ADD" 0 "Numpad +" "DIK_NUMPAD1" 0 "Numpad 1" "DIK_NUMPAD2" 0 "Numpad 2" "DIK_NUMPAD3" 0 "Numpad 3" "DIK_NUMPAD0" 0 "Numpad 0" "DIK_DECIMAL" 0 "Numpad Period" "DIK_F11" 0 "F11" "DIK_F12" 0 "F12" "DIK_F13" 0 "F13" "DIK_F14" 0 "F14" "DIK_F15" 0 "F15" "DIK_KANA" 0 "Kana" "DIK_CONVERT" 0 "Convert" "DIK_NOCONVERT" 0 "No Convert" "DIK_YEN" 0 "Yen" "DIK_NUMPADEQUALS" 0 "Numpad =" "DIK_CIRCUMFLEX" 0 "^" "DIK_AT" 0 "@" "DIK_COLON" 0 ":" "DIK_UNDERLINE" 0 "_" "DIK_KANJI" 0 "Kanji" "DIK_STOP" 0 "Stop" "DIK_AX" 0 "ax" "DIK_UNLABELED" 0 "Unlabeled" "DIK_NUMPADENTER" 0 "Numpad Enter" "DIK_RCONTROL" 0 "Right Control" "DIK_NUMPADCOMMA" 0 "Numpad Comma" "DIK_DIVIDE" 0 "Numpad /" "DIK_SYSRQ" 0 "SysRq" "DIK_RMENU" 0 "Right Alt" "DIK_HOME" 0 "Home" "DIK_UP" 0 "Up Arrow" "DIK_PRIOR" 0 "Page Up" "DIK_LEFT" 0 "Left Arrow" "DIK_RIGHT" 0 "Right Arrow" "DIK_END" 0 "End" "DIK_DOWN" 0 "Down Arrow" "DIK_NEXT" 0 "Page Dn" "DIK_INSERT" 0 "Insert" "DIK_DELETE" 0 "Delete" "DIK_LWIN" 0 "Left Win" "DIK_RWIN" 0 "Right Win" "DIK_APPS" 0 "Apps" # These are keys too, but on the mouse and joystick "KEY_JOY1_B1" 0 "Joy 1 Button 1" "KEY_JOY1_B2" 0 "Joy 1 Button 2" "KEY_JOY1_B3" 0 "Joy 1 Button 3" "KEY_JOY1_B4" 0 "Joy 1 Button 4" "KEY_JOY1_B5" 0 "Joy 1 Button 5" "KEY_JOY1_B6" 0 "Joy 1 Button 6" "KEY_JOY1_B7" 0 "Joy 1 Button 7" "KEY_JOY1_B8" 0 "Joy 1 Button 8" "KEY_JOY1_HLEFT" 0 "Joy 1 Hat Left" "KEY_JOY1_HUP" 0 "Joy 1 Hat Up" "KEY_JOY1_HRIGHT" 0 "Joy 1 Hat Right" "KEY_JOY1_HDOWN" 0 "Joy 1 Hat Down" "KEY_JOY2_B1" 0 "Joy 2 Button 1" "KEY_JOY2_B2" 0 "Joy 2 Button 2" "KEY_JOY2_B3" 0 "Joy 2 Button 3" "KEY_JOY2_B4" 0 "Joy 2 Button 4" "KEY_JOY2_B5" 0 "Joy 2 Button 5" "KEY_JOY2_B6" 0 "Joy 2 Button 6" "KEY_JOY2_B7" 0 "Joy 2 Button 7" "KEY_JOY2_B8" 0 "Joy 2 Button 8" "KEY_JOY2_HLEFT" 0 "Joy 2 Hat Left" "KEY_JOY2_HUP" 0 "Joy 2 Hat Up" "KEY_JOY2_HRIGHT" 0 "Joy 2 Hat Right" "KEY_JOY2_HDOWN" 0 "Joy 2 Hat Down" "KEY_MOUSE_B1" 0 "Mouse Button 1" "KEY_MOUSE_B2" 0 "Mouse Button 2" "KEY_MOUSE_B3" 0 "Mouse Button 3" "KEY_MOUSE_B4" 0 "Mouse Button 4" ### Names for all mouse and joystick axes "AXIS_UNKNOWN" 0 "unknown Axis" "AXIS_JOY1_X" 0 "Joy 1 X Axis" "AXIS_JOY1_Y" 0 "Joy 1 Y Axis" "AXIS_JOY1_Z" 0 "Joy 1 Z Axis" "AXIS_JOY1_R" 0 "Joy 1 R Axis" "AXIS_JOY1_U" 0 "Joy 1 U Axis" "AXIS_JOY1_V" 0 "Joy 1 V Axis" "AXIS_JOY2_X" 0 "Joy 2 X Axis" "AXIS_JOY2_Y" 0 "Joy 2 Y Axis" "AXIS_JOY2_Z" 0 "Joy 2 Z Axis" "AXIS_JOY2_R" 0 "Joy 2 R Axis" "AXIS_JOY2_U" 0 "Joy 2 U Axis" "AXIS_JOY2_V" 0 "Joy 2 V Axis" "AXIS_MOUSE_X" 0 "Mouse X Axis" "AXIS_MOUSE_Y" 0 "Mouse Y Axis" "AXIS_MOUSE_Z" 0 "Mouse Z Axis/Wheel" #*************************** # NAMES OF JEDI RANKS #*************************** # first number is level, 2nd is alignment: Dark or Light # Light side "RANK_0_L" 0 "Uninitiated" "RANK_1_L" 0 "Initiate" "RANK_2_L" 0 "Learner" "RANK_3_L" 0 "Apprentice" "RANK_4_L" 0 "Journeyman" "RANK_5_L" 0 "Charge" "RANK_6_L" 0 "Disciple" "RANK_7_L" 0 "Jedi Master" "RANK_8_L" 0 "Jedi Lord" "RANK_9_L" 0 "Unlimited" # Dark side "RANK_0_D" 0 "Uninitiated" "RANK_1_D" 0 "Initiate" "RANK_2_D" 0 "Learner" "RANK_3_D" 0 "Apprentice" "RANK_4_D" 0 "Journeyman" "RANK_5_D" 0 "Charge" "RANK_6_D" 0 "Disciple" "RANK_7_D" 0 "Primarch" "RANK_8_D" 0 "Dark Lord" "RANK_9_D" 0 "Unlimited" #*************************** # Names of Cutscenes #*************************** "01-02A" 0 "0 - A Jedi's Destiny" "03-04A" 0 "1 - 8t88's Double Cross" "06A" 0 "2 - 8t88's Escape" "08-10A" 0 "3 - The Vision" "12A" 0 "4 - A Father's Message" "16A" 0 "5 - Barons Hed" "18-19A" 0 "7 - Yun's Attack" "21A" 0 "8 - A Second Chance" "23A" 0 "9 - 8t88's Payment" "25A" 0 "10 - Cargo Ship Launch" "27A" 0 "11 - Brothers of the Sith" "33-34A" 0 "13 - Passage to the Lost Planet" "36A" 0 "14 - Maw's Revenge" "38A" 0 "15 - The Path of the Jedi" "39A" 0 "15 - The Lightside" "41-42A" 0 "16 - Sariss' Attack" "41DA" 0 "15 - Falling Ship Failure" "41DSA" 0 "16 - Dark Jedi Escape" "44A" 0 "18 - The Trespass" "46A" 0 "19 - Power of the Valley" "48A" 0 "20 - Boc's Surprise" "50A" 0 "21 - Jerec: The Force Within" "52-53A" 0 "22 - A Jedi's Last Challenge" "54A" 0 "15 - The Darkside" "57A" 0 "22 - Dark Emperor" #*************************** # Names of MP Models #*************************** "KY" 0 "Katarn" "KYB3" 0 "Krugon" "KYC5" 0 "OneEye" "KYD0" 0 "Trainer" "KYE6" 0 "DarkKyle" "KYF2" 0 "Veamon" "KYG7" 0 "Admiral" "KYH4" 0 "Mandalor" "KYJ1" 0 "DarkRahn" "KYK7" 0 "Santiago" "KYL8" 0 "Rugar" "KYA9" 0 "Sariss" "KYA10" 0 "JanOrs" "KYA11" 0 "Commando" "KYA12" 0 "Officer" "KYM13" 0 "Trooper" "KYI14" 0 "Trando" "KYA15" 0 "Tusken" "KYA16" 0 "Cybot" "KYA17" 0 "Rodian" "KYA18" 0 "Yun" "KYA19" 0 "Jerec" "KYT0" 0 "Green" "KYU0" 0 "Gold" "KYV0" 0 "Blue" "KYW0" 0 "Purple" "KYX0" 0 "Red" "KYY0" 0 "Orange" #### Put GENERIC Cog messages here #### # # This file is for Cog messages which apply to all episodes. # Put messages which apply only to one episode in that # episode's "cogStrings.uni" file. # # Be sure to label each message with the .COG # file which uses that message. ######################################### # General purpose messages. # Weapon & Powerups messages (please keep these in synch with items.dat values [YB]) "COG_00001" 0 "Fists" "COG_00002" 0 "Bryar Pistol" "COG_00003" 0 "Stormtrooper Rifle" "COG_00004" 0 "Thermal Detonators" "COG_00005" 0 "Crossbow" "COG_00006" 0 "Repeater Gun" "COG_00007" 0 "Rail Detonator" "COG_00008" 0 "Sequencer Charges" "COG_00009" 0 "Concussion Rifle" "COG_00010" 0 "Lightsaber" "COG_00011" 0 "Energy Cells" "COG_00012" 0 "Power Cells" "COG_00013" 0 "Battery" "COG_00014" 0 "Force Mana" "COG_00015" 0 "Rail Charges" "COG_00016" 0 "New Stars" "COG_00017" 0 "Spend Stars" "COG_00018" 0 "Total Stars" "COG_00020" 0 "Jedi Rank" "COG_00021" 0 "Force Jump" "COG_00022" 0 "Force Speed" "COG_00023" 0 "Force Seeing" "COG_00024" 0 "Force Pull" "COG_00025" 0 "Force Healing" "COG_00026" 0 "Force Persuasion" "COG_00027" 0 "Force Blinding" "COG_00028" 0 "Force Absorb" "COG_00029" 0 "Force Protection" "COG_00030" 0 "Force Throw" "COG_00031" 0 "Force Grip" "COG_00032" 0 "Force Lightning" "COG_00033" 0 "Force Destruction" "COG_00034" 0 "Force Deadly Sight" "COG_00040" 0 "Bacta Tank" "COG_00041" 0 "IR Goggles" "COG_00042" 0 "Field Light" "COG_00043" 0 "Control Room Key" "COG_00044" 0 "Wrench" "COG_00045" 0 "Data Disk" "COG_00046" 0 "Red Key" "COG_00047" 0 "Blue Key" "COG_00048" 0 "Yellow Key" "COG_00049" 0 "Blue Wrench" "COG_00050" 0 "Yellow Wrench" "COG_00051" 0 "Green Key" "COG_00060" 0 "Shield Recharge" "COG_00061" 0 "Force Armor" "COG_00062" 0 "Super Shield" "COG_00063" 0 "Power Boost" "COG_00064" 0 "Dark Surge" "COG_00065" 0 "Light Surge" "COG_00066" 0 "Revive" # Other items related messages "COG_00200" 0 "Backpack" "COG_00201" 0 "Health Pack" "COG_00204" 0 "Force Boost" "COG_00205" 0 "Thermal Detonator" # no 's' "COG_00206" 0 "Sequencer Charge" # no 's' "COG_00207" 0 "Armor Vest" "COG_00208" 0 "Stormtrooper Backpack" "COG_00209" 0 "Smuggler Backpack" "COG_00250" 0 "Using Bacta" "COG_00251" 0 "Field Light ON" "COG_00252" 0 "Field Light OFF" "COG_00253" 0 "Field Light out of power" "COG_00254" 0 "IR Goggles ON" "COG_00255" 0 "IR Goggles OFF" "COG_00256" 0 "IR Goggles out of power" "COG_00257" 0 "This is a Blue Key..." "COG_00258" 0 "This is a Red Key..." "COG_00259" 0 "This is a Yellow Key..." "COG_00260" 0 "This is a Blue Wrench..." "COG_00261" 0 "This is a Yellow Wrench..." "COG_00262" 0 "You need the Red Key" "COG_00263" 0 "You need the Blue Key" "COG_00264" 0 "You need the Yellow Key" "COG_00265" 0 "You need the Green Key" "COG_00266" 0 "This is a Green Key..." "COG_00268" 0 "This is the Imperial Key..." "COG_00269" 0 "This is a Data Disk..." "COG_00270" 0 "This is a Wrench..." # Force Powers messages "COG_00300" 0 "You are taking Grip damage!" "COG_00301" 0 "You are taking Deadly Sight damage!" # Goal complete message "COG_00350" 0 "Mission Objective Completed!" # Found a secret area message "COG_00360" 0 "Entered Secret Area!" END # !!! DON'T FORGET TO UPDATE THE COUNT AT TOP O